Talks

  • A11y 101: Intro to Accessibility Panel

    Moderated by Jennison Asuncion with Andrea Ong, Juan Olarte, Jenn Chadwick, Mende Najdov

  • Giving, Receiving and Understanding Accessible Feedback

    Aamer Khan

    @Access_Aamer

    What are the best practices for organizing, understanding and using feedback on accessibility? How should feedback be written in the first place?

    We will review real examples of feedback, their answers and share the lessons learned.

  • Re-imagining Document Accessibility

    Adam Spencer

    @accessibilit

    Document accessibility strategies have moved beyond having your authors try to make documents accessible by exporting files. Organizations are moving too quickly for internal manual remediation to be a viable solution. This session will explore a multi-approach strategy for ensuring all content is accessible and compliant.

  • Inclusive User Testing

    Adrian Roselli

    @aardrian

    If you've embraced inclusive design, next is to integrate it into user testing by incorporating people with disabilities into your process.

  • The Art and Science of Captioning

    David Fourney

    It has been said that captioning videos is both an art and a science. This presentation will provide a basic explanation of how captioning is supported by HTML5 and CSS (the "science") and cover a range of tips and ideas for making captions work for deaf, deafened, and hard of hearing consumers (the "art").

  • Working with High Contrast Mode

    Eric Bailey

    Accessibility is more than just making things work in a screen reader. This talk discusses Windows High Contrast Mode's capabilities and limitations, and how to best design and develop for it.

  • The Accessibility of Keyboard Navigation

    George Zamfir

    @georgezamfir

    At Slack we're building the capability to use the app by keyboard as easily if not easier than via the mouse. And we'd like to share the decisions we've made to build this new navigation model, including but not limited to the controversial decision to break TAB navigation. Also, present the problems we've had to solve, e.g. infinite scroll, keyboard traps, visual focus, and generally what our thinking is around what a great, accessible experience looks like.

    We hope there are lessons to be learned from our decisions & mistakes.

  • Dueling mobile: IOS and Android accessibility for blind users

    Jason Fayre

    @jfayre

    A comparison of accessibility features between IOS 11 and Android Oreo from a blind users perspective

  • Re-imagining Accessibility Guidelines

    Jeanne Spellman & Jennison Asuncion

    @jspellman @Jennison

    Give your input to what you would like to see in the next major update to the accessibility guidelines from the W3C.

  • What I've Learned About A11y After Four Years at LinkedIn and In The Silicon Valley

    Jennison Asuncion

    @Jennison

    November marks the four-year mark that I was given an amazing opportunity to come to the Silicon Valley to direct a11y efforts at LinkedIn, having spent almost seven years learning and growing on RBC's IT Accessibility Team. In a conversational format, I'd like to share stories about some of the things I've learned and done building an a11y program in Silicon Valley, as well as what the scene is like out here in general when it comes to digital access/inclusion.

  • Inclusive UX Design: Past, Present & Future

    Kaleem Khan

    @kaleemux

    Many of us are daunted when we first think about inclusive design and the scale of the challenges that face us. We don't need to be afraid.

    This talk is an introduction to inclusive design, its history, current state, and its future in the context of user experience design. I discuss how accessibility and UX relate to each other, as well as some first steps, examples, and resources to get started and have an immediate impact as soon as you go back to work. Finally, I will discuss some approaches and frameworks, and how to think about inclusive UX design as you begin and progress in your journey.

    Suitable for anyone who wants to create a more inclusive world. No prior knowledge required.

  • Use data to drive inclusive design

    Michael Turnbull

    To be a great interactive designer, you have to dive deep to understand your audience. If you open your concepts to others sooner, and get inclusive feedback, you provide better experiences for all users, and take things less personally.

  • Assumptions of Accessibility

    Mohsen Mahjoobnia

    @moisen_m

    Changing the assumption of accessibility and how it's associated with "making the product/design for people with disabilities" versus a good, user friendly design for all!

  • #a11yTO Meetups 2018 Roundtable Discussion

    Nell Chitty & Lisa Folkerson

    @NellChitty @lisafolkerson

    Share ideas, help make plans and give feedback for the 2018 meetup season.

  • The Discover Ability Network

    Pina D'Intino

    @pdintino

    The Discover Ability Network is a new online portal for Ontario employers and persons with disabilities seeking employment launched by the Ontario Chamber of Commerce and the Discover Ability Network partners and powered by Magnet, a data-rich, job-matching technology platform. o The Government of Ontario has provided funding for the Discover Ability Network.

  • Improve the web with plain words

    Ryan Bigge

    @biggeidea

    Plain words make the web better for everyone. They're better for screen readers. They're easier to understand. Plain words remove doubt and help people complete tasks online. This short talk will show you how to improve a11y by making your words plain.

  • Creating accessible React apps

    Scott Vinkle

    @svinkle

    React is a great way to create reusable, modular components that can be shared among projects. But how do you ensure your React apps are usable by all? Scott Vinkle will share tips on how to build your React apps with accessibility baked-in!

  • BLIND GAMER talks ACCESSIBILITY IN VIDEO GAMES

    Steve Saylor

    @SteveSaylor

    Steve Saylor is a Blind Gamer on YouTube who enjoys playing video games. Steve is legally blind and has insight on how developers can make games more accessible and wants to showcase that people with accessibility issues are gamers too.

  • Introduction to screen readers.

    Terry Bray

    @TerryBray

    Introducing screen readers for those building testing or developing web sites and want them to be usable

  • We all benefit from Accessibility, said a Netflix fan

    Toufic Sbeiti

    @touficsbeiti

    Web accessibility is usually described as the degree of usability of your website for people with disability. But do you know that EVERYONE benefits from an "accessible" website? This talk is about me watching my favorite show on Netflix in various environments where I was relayed upon "accessible" features. Using real examples, I am hoping to share ideas to improve your website to all your clients by ensuring your website is conform to WCAG.

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If you are interested in sponsoring #a11yTOCamp, please email us at sponsor@a11yto.com