Talks

2021 Camp Schedule

The Web Accessibility Tools In Your Browser​

​Overview of modern browsers (Chrome, Edge, Firefox, Safari) and the types of accessibility dev tools available in them (e.g. accessibility tree, color contrast checker). Demonstration of some of these tools. Links to more info about these tools. Limitations of the tools, future improvements, other tools (e.g. browser extensions).

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Matsuko Friedland

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Lead Accessibility Engineer at Craft CMS. Experienced front-end developer and CPWA (Certified Professional in Web Accessibility). Waiting out the pandemic in beautiful BC.

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User Experience Testing with a Screen Reader for PDF Documents​

In this session you will learn basic navigation and testing methods for evaluating PDF documents for a robust user experience. Attendees will hear a screen reader in action, learn what to look for and how to evaluate items in various documents for accessibility and usability.

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Dax Castro

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Dax is an award-winning, Adobe-Certified PDF Trainer and IAAP-Certified Accessible Document Specialist who has been working in the Engineering industry for nearly two decades. Dax specializes in user-centered accessibility approaches that push the envelope of technology to produce more robust accessible documents that still meet WCAG, AODA and PDF/UA compliance. Dax’s helpful tips and real-world insights on time-saving methodologies and solutions help teams and organizations keep projects on track despite having to adapt to unfamiliar accessibility requirements. He also runs a PDF Accessibility Support Group of 1,100 on Facebook and just launched an accessibility podcast with fellow accessibility expert/trainer Chad Chelius - www.chaxchat.com.

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Young and Sick - Universal Design and the Social Model of Disability

​This talk will focus on patient experience specific to children, youth and young adult experiences of chronic illness, chronic pain, and other disabilities. examples of hospital experience, outreach for resources, parent/family dynamics around chronic illness.

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Emily Burke

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I am a 22 year old woman experiencing mental and physical health problems. I have a condition called Ehlers-Danlos Syndrome and I am currently in univercity for Cognitive Science and a minor in Disability studies. I have done public speaking events for the last 6 years in hopes of raising awareness about the unique experiences and limitations of the disabled youth community.

Creating Accessible React Native Apps​

React Native is a great way to create native iOS and Android apps in a way most web developers might already be familiar with. But how do you ensure your React Native apps are usable by all people? Scott Vinkle will share tips on how to test and build your React Native apps with accessibility baked-in!

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Scott Vinkle

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Scott is an accessibility specialist at Shopify. He spends his days auditing web properties and native apps, reviewing code, and discussing inclusive design principles with designers, developers, content authors, partners, support, and legal teams.

In his spare time Scott runs an online store and writes about web accessibility at ScottVinkle.me. He also enjoys snowboarding in the winter and mountain biking in the summer. He lives in Ajax ON with his wife and two children.

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Mobile Accessibility: Testing Mobile Sites and Native Apps for Accessibility​

Unfortunately, WCAG2 doesn’t cover mobile accessibility very well. For example, WCAG2 requires that all content be accessible to the keyboard interface, but it does not require that all content be accessible to a touchscreen user. WCAG2.1 does include some mobile accessibility requirements; but many think it doesn’t go far enough. Enter the Mobile Site Testing Guidelines: developed by a bipartisan group of accessibility companies. These guidelines are meant to be used with WCAG2 (and WCAG2.1) to ensure that sites are accessible to people with disabilities using mobile and tablet devices.

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Gian Wild

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Gian Wild is the CEO of AccessibilityOz, with offices in the United States, Europe and Australia. She has worked in accessibility industry since 1998, when she worked on the very first Australian accessible web site. Her major achievements include: six years’ active membership in the W3C Web Content Accessibility Guidelines Working Group contributing to WCAG2; her speech on the importance of web accessibility at the United Nations Conference of State Parties in 2015; and the release of the ICT Mobile Site Accessibility Testing Guidelines as the Mobile Sub-Committee Chair of the ICT Accessibility Testing Symposium. In 2019 Gian won the inaugural Accessibility Person of the Year. Gian speaks at conferences in Australia, US, Canada, South America and Europe.

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​ARRM: A Framework of Ownership for Digital Teams to Get Accessibility Done

Who owns accessibility in your organization? Does everyone know what role they play and how to contribute? The Accessibility Roles & Responsibilities Mapping (ARRM) methodology is highly effective, collaborative team exercise for finding solutions to accessibility issues that your team needs to tackle (related to WCAG as well as best practices). The outcome is clarity around who is doing what - assigning ownership to those with related skills to fix them – whether it be designers, developers, visual designers, or content authors. Jennifer will walk you through the 7-step Role-Based Decision Tree and other resources to get started.

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Jennifer Chadwick

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I'm a regular lover and volunteer of the fabulous #a11yTO Camp and Conference. I'm a user experience designer who has been focused on inclusive design and accessibility for the past eight years. I'm the Lead Accessibility Strategist at Siteimprove, and work closely as a trainer and consultant on strategy and best practices for designers, developers, content authors and developers.

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Overcoming Accessibility Barriers in Virtual Realities​

Virtual Realities applications and games are gaining new grounds every day. However, they come with many barriers that do not provide a smooth successful experience. In this presentation and in line with the Accessibility Guidelines for digital products such as with the WCAG 2.1, we will learn about many steps that developers and designers could take to overcome common issues in VR Products, not just for people with disabilities but essentially for everyone.

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Ayman Abouelnasr

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Ayman Abouelnasr is a certified UX Design & Accessibility Consultant (Nielsen Norman Group) and a certified Content Strategist (Northwestern University, Chicago, IL). Ayman has Bachelor’s and Master’s Degrees in Art and Design and is a member of the Interactive Design Technology Advisory Committee in SaskPolytech, Saskatchewan. Ayman has spoken at a handful of events on Digital Transformation, User Experience, and Accessibility, with 17+ years of experience helping organizations to digitally succeed, such as the City of Ottawa, Walmart, Best Buy, Rexall, Telus, Canada Life, and many more.

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